[Steam] Cs 1.6 4x Błąd

Gry, do uruchomienia których potrzebne są programy typu Wine/Cedega/CrossOver albo jakieś emulatory.
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aceb
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Posty: 38
Rejestracja: 15 maja 2008, 19:35
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Wersja Ubuntu: 9.04
Środowisko graficzne: GNOME
Architektura: x86
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[Steam] Cs 1.6 4x Błąd

Post autor: aceb »

Witam mam cztery problemy :


1. Podczas gry w cs system się zawiesza. Przeważnie staję się tak po 15min + gry i nie mogę zrobić nic prócz restartu komputera.

2. Podczas gry wyskakuje mi błąd o wysyłaniu paczek [send packes.....] (cos z internetem) i cs się wyłącza.

3. Nie działa mi mikrofon choć próbowałem grzebać w ustawieniach i nic to nie dało.

4. Mało FPS w granicach 20-50 (na windows min to 80)

glxinfo
name of display: :0.0
get fences failed: -1
param: 6, val: 0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945G GEM 20090326 2009Q1 RC2 x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.4
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters,
GL_ARB_shadow, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_cull_vertex,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_object, GL_EXT_fog_coord,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage,
GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate,
GL_ATI_texture_env_combine3, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos,
GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_point_sprite,
GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays

36 GLX Visuals
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x8a 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x8b 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x8c 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x8d 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x8e 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x8f 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x90 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x91 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x92 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x93 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x94 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x95 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x96 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x97 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x98 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x99 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x9a 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x9b 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x9c 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x9d 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x9e 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x9f 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0xa0 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa1 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0xa2 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0xa3 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa4 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0xa5 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa6 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0xa7 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa8 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0xa9 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xaa 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x65 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None

36 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x66 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x67 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x68 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x69 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x6a 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x6b 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x6c 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x6d 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x6e 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x6f 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x70 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x71 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x72 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x73 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x74 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x75 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x76 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x77 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x78 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x79 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x7a 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x7b 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x7c 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x7d 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
0x7e 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x7f 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x80 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x81 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x82 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x83 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x84 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x85 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x86 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x87 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x88 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x89 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow


dpkg -l | grep alsa

ii alsa-base 1.0.18.dfsg-1ubuntu8 ALSA driver configuration files
ii alsa-utils 1.0.18-1ubuntu11 ALSA utilities
ii bluez-alsa 4.32-0ubuntu4.1 Bluetooth audio support
ii gstreamer0.10-alsa 0.10.22-5 GStreamer plugin for ALSA
ii libesd-alsa0 0.2.40-0ubuntu3 Enlightened Sound Daemon (ALSA) - Shared lib
ii libpt-1.10.10-plugins-alsa 1.10.10-2ubuntu3 Portable Windows Library Audio Plugin for th
ii libpt2.6.1-plugins-alsa 2.6.1-0ubuntu4 PTLib audio plugin for the ALSA Interface
ii libsdl1.2debian-alsa 1.2.13-4ubuntu3 Simple DirectMedia Layer (with X11 and ALSA


config.cfg
// This file is overwritten whenever you change your user settings in the game.

// Add custom configurations to the file "userconfig.cfg".



unbindall

bind "TAB" "+showscores"

bind "ENTER" "+attack"

bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "'" "+moveup"

bind "+" "sizeup"

bind "," "buyammo1"

bind "-" "sizedown"

bind "." "buyammo2"

bind "/" "+movedown"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind ";" "+mlook"

bind "=" "sizeup"

bind "[" "invprev"

bind "]" "invnext"

bind "`" "toggleconsole"

bind "a" "+moveleft"

bind "b" "buy"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "+use"

bind "f" "impulse 100"

bind "g" "drop"

bind "h" "+commandmenu"

bind "i" "showbriefing"

bind "j" "cheer"

bind "k" "+voicerecord"

bind "m" "chooseteam"

bind "n" "nightvision"

bind "o" "buyequip"

bind "q" "lastinv"

bind "r" "+reload"

bind "s" "+back"

bind "t" "impulse 201"

bind "u" "messagemode2"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "~" "toggleconsole"

bind "UPARROW" "+forward"

bind "DOWNARROW" "+back"

bind "LEFTARROW" "+left"

bind "RIGHTARROW" "+right"

bind "ALT" "+strafe"

bind "CTRL" "+duck"

bind "SHIFT" "+speed"

bind "F1" "autobuy"

bind "F2" "rebuy"

bind "F5" "snapshot"

bind "F6" "save quick"

bind "F7" "load quick"

bind "F10" "quit prompt"

bind "INS" "+klook"

bind "PGDN" "+lookdown"

bind "PGUP" "+lookup"

bind "END" "centerview"

bind "MWHEELDOWN" "invnext"

bind "MWHEELUP" "+jump"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "PAUSE" "pause"

_cl_autowepswitch "1"

_snd_mixahead "0.1"

ati_npatch "1.0"

ati_subdiv "2.0"

bgmvolume "1"

bottomcolor "0"

brightness "1.380000"

cl_allowdownload "1"

cl_allowupload "1"

cl_backspeed "400"

cl_cmdbackup "2"

cl_cmdrate "101"

cl_corpsestay "600"

cl_crosshair_color "50 250 50"

cl_crosshair_size "auto"

cl_crosshair_translucent "1"

cl_dlmax "128"

cl_download_ingame "1"

cl_dynamiccrosshair "0"

cl_forwardspeed "400"

cl_himodels "0"

cl_idealpitchscale "0.8"

cl_lc "1"

cl_logocolor "#Valve_Orange"

cl_logofile "8ball1"

cl_lw "1"

cl_minmodels "1"

cl_radartype "0"

cl_righthand "1"

cl_shadows "1"

cl_timeout "300"

cl_updaterate "20"

cl_vsmoothing "0.05"

cl_weather "0"

con_color "255 180 30"

console "0.0"

crosshair "1"

fastsprites "1"

fps_max "100"

fps_modem "0.0"

gamma "3"

gl_dither "1"

gl_flipmatrix "0"

gl_fog "1"

gl_monolights "0"

gl_overbright "0"

gl_polyoffset "4"
gl_playermip "2"
gl_max_size "64"
max_smokepuffs "0"
gl_picmip "2"
gl_lightholes "0"
max_shells "0"
fastsprites "1"
cl_himodels "0"
cl_dynamiclights "0"
cl_corpsestay "1"
precache
mp_decals 1

hisound "1"

hpk_maxsize "4"

hud_capturemouse "1"

hud_centerid "0"

hud_draw "1"

hud_fastswitch "1"

hud_saytext_internal "1"

hud_takesshots "0"

joystick "0"

lookspring "0"

lookstrafe "0"

m_filter "0"

m_forward "1"

m_pitch "0.022000"

m_side "0.8"

m_yaw "0.022"

model "urban"

MP3FadeTime "2.0"

MP3Volume "0.8"

mp_decals "200.000000"

name "Allach"

net_graph "0"

net_graphpos "1"

net_scale "5"

r_bmodelhighfrac "5.0"

r_detailtextures "0"

s_a3d "0"

s_automax_distance "30.0"

s_automin_distance "2.0"

s_bloat "2.0"

s_distance "60"

s_doppler "0.0"

s_eax "0"

s_leafnum "0"

s_max_distance "1000.0"

s_min_distance "8.0"

s_numpolys "200"

s_polykeep "1000000000"

s_polysize "10000000"

s_refdelay "4"

s_refgain "0.4"

s_rolloff "1.0"

s_verbwet "0.25"

sensitivity "4.090000"

skin ""

spec_autodirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "4"

spec_pip "0"

suitvolume "0.25"

sv_aim "1"

sv_voiceenable "1"

team ""

topcolor "0"

viewsize "120"

voice_enable "1"

voice_forcemicrecord "1"

voice_modenable "1"

voice_scale "1"

volume "0.410000"

+mlook

+jlook

exec userconfig.cfg


Tutaj wklejam zdjęcie z pingiem,ustawieniem audio i speedtest.

Obrazek

Ustawienia cs:

Rozdzielczosc : 800 x 600 32 bit

Grafika: OpenGL Fullscreen

Sound: Hight Alsa

Mikrofon: wszystko dobrze ustawione





rozdzielczość ekranu: 1680 x 1050 60Hz

karta graficzna: Intel 945g zintegrowana 128 mb

wine: wine-1.1.38 (testowałem 1.0.1 ale nie ma różnicy)

Pamięć Ram: 512 mb

Prcesor: 3.33

Internet: 1 mb kablówka (stałe IP)

System operacyjny: Ubuntu 8.10

Compiz: OFF


Podam też gg jeśli ktoś nie chce tłumaczyć na forum bo może być tego zbyt wiele.

gg: 9245810



Z góry bardzo dziękuje za pomoc!

EDIT:
odświeżam.
Awatar użytkownika
vlogical
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Posty: 120
Rejestracja: 07 mar 2009, 21:55
Płeć: Mężczyzna

Odp: [Steam] Cs 1.6 4x Błąd

Post autor: vlogical »

Pokaż co się dzieje w /var/log/syslog po zawieszeniu się CS'a

Ustaw sobie fps_max na 45, albo na częstotliwość odświeżania monitora (Nie rozumiem ludzi którzy chcą mieć więcej niż 50-60 fps - dla oka statystycznego Kowalskiego różnica między 50 a 80 jest niezauważalna... )
ODPOWIEDZ

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